About the project
“A Field Trip to Fernwood” is a short exploration game set during a school field trip to an urban park. Players fill a field notebook by taking photographs, recording sounds, making rubbings and helping people they meet along the way.
I am responsible for the sound design, original music and audio implementation, using FMOD and Unity to create spatial environments, interactive events, recorded sound memories and adaptive musical elements.
Role- Sound Designer
- Composer
- Audio Implementation